My thoughts on Football Manager 27

Football Manager 27 has now officially been released… and you know what that means!

Yep, it’s time for me to review the latest title in Sports Interactive’s long-running series. After an incredible winning streak, SI have recently hit a rough patch – with the farcical non-release of Football Manager 25, and then the scathing response to Football Manager 26 (including from this very blog).

So, what of FM27? Does the new game represent a welcome return to form, or are there still major issues that prevent the series reaching its 5-star potential?

[DISCLAIMER: This review is based on my experiences playing for over 25 hours on the FM27 Launch Preview, which was free to play between 29 October and 3 November.]

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FM27: Red Bulls Give You Wins?

Welcome to the second chapter of my Football Manager 27 launch preview mini-series, right here on Fuller FM… and to be honest, I wasn’t expecting to be writing a second chapter.

The plan was to get through a full Bundesliga season with VfB Stuttgart before the launch preview was over. Unfortunately, things went a bit pear-shaped when I kept tweaking my tactics and my players suddenly forgot how to score, and I was sacked in mid-January with ‘Die Roten’ in mid-table.

Despite that, I have decided to soldier on and look for another challenge. It’s now the end of February 2027, and I have found one – in east Germany, in a city where the locals consume an insane amount of energy drinks.

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FM27: Die Roten, Die Besten?

Football Manager 27 is officially released next week… but, of course, many of us have already been getting to grips with the new game.

Last month, Sports Interactive made the FM27 Beta [nope] Early Access [try again] Advanced Access [sigh] Launch Preview free to play for a limited time – even if you didn’t pre-order the game first. So, from 29 October to 3 November, you had the opportunity to try before you buy.

As someone who fell off FM26 very quickly, I was excited to give FM27 a shot. There was just one problem: me.

You see, I’m quite a slow FMer. It usually takes me three weeks to complete a full season, so at my usual pace, I would probably only get to October by the end of the free trial. If I was going to make the most of Launch Preview, this sloth would need to get a jet pack.

So I set myself a challenge. Could I complete a full Bundesliga season in just five days (and change) – without losing my mind or signing Kévin Rodrigues? [To be fair, signing Kévin Rodrigues would probably be a sign that you’ve lost your mind anyway. -Ed]

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25 Years: A Championship Manager 01/02 Story

Championship Manager: Season 01/02 was released 25 years ago today.

The final game of the classic CM3 era, this was also the last version before Sports Interactive made the big leap towards adding a 2D match engine. For many people, it offers the perfect balance between playability and depth – not too shallow, not too much pointless fluff.

CM01/02 remains hugely popular to this day – getting regular data updates, and even new patches that add more leagues and new tournament formats.

Oddly enough, I never really got into CM01/02 – instead preferring to stick with its predecessors Championship Manager: Season 00/01 and Championship Manager: Season 99/00. Then, in the summer of 2021, I decided to write a new Championship Manager story, titled “25 Years”.

Starting at Dagenham & Redbridge in the Conference, I would chronicle my virtual manager’s journey over the course of 25 years – from July 2001 up until the end of the 2025/2026 season. As the story progressed, I would also include regular updates from the wider game world, as well as references to real-life events – from the September 11 attacks, right up to the rise and fall (and rise again) of a certain tangerine man-baby.

I ran the game on a fully-patched copy of CM01/02, but with some extra user-made patches to improve long-term playability. I used a heavily edited version of the Luessenhoff database, which expanded the database to over 100,000 players – including a 14-year-old Lionel Messi in Barcelona’s C team.

I began posting my story on the SI forums back in October 2021 and eventually completed it in July of this year. This adventure took in five clubs, over 1,200 competitive matches, and more tantrums and overpowered goalkeepers than any sane football manager could handle.

Now that the story is finished, I am ready to share it with you in its full glory. I have uploaded the story as six separate PDF files, all of which are completely free to download. The main story is split into five ‘parts’ consisting of five seasons apiece, and the final part is an epilogue, which also includes various facts, statistics, and biographies of the main players.

To celebrate this story’s official induction into the Fuller FM archives, I have posted the prologue below. If you want to read more, you can find links to the full 1,874-page story underneath that.

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Review: Championship Soccer 2026

Hello, everyone, and welcome back to another Fuller FM review. Today, I’m going to look at a brand-new football game that was released earlier this month!

No, it’s not We Are Football 2027. It’s also not that non-league manager game that totally doesn’t look like it was vibe-coded with Claude. I will probably get to those titles another time.

A couple of years ago, I looked back on a versatile and addictive shareware game from the mid-2000s that had sadly faded into obscurity. Now, though, it has risen from the dead and been given a new lease of life.

So let me (re)introduce you to Championship Soccer… 2026!

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Blog Update #10

It’s that time of the year. Another Football Manager release cycle is coming to an end… and soon we’ll all be experiencing the hope, excitement, and inevitable misery all over again.

As one of the many people who found Football Manager 26 to be a bitter disappointment, I really can’t wait to move on. And this is what this annual Fuller FM blog update is all about.

In today’s post, I’ll be delivering my final withering summary of FM26, discussing all the non-FM26 posts I’ve published over the past year… and lastly, I’ll be outlining my hopes and plans for Football Manager 27.

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CM00/01 Revisited: A Decade At The Den – Part 3

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Hello again. This is the third and final chapter of my Championship Manager 00/01 mini-series. Starting in the year 2000, I’ve set out to lead Millwall from Division 2 to the top of world football.

Having first made it into the Premiership, and then won every major domestic trophy, it’s now time for the endgame. I have just three seasons left in which I want to win the Champions League… and a world championship.

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CM00/01 Revisited: A Decade At The Den – Part 2

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Welcome back to this retro Championship Manager mini-series. For the past seven months or so, I have been managing Millwall on Championship Manager 00/01, with the challenge of leading them to English, European and world domination within just 10 seasons.

This is the second part of the trilogy. After celebrating two promotions in three seasons, can the Lions now establish themselves in the Premiership? And how long will it take for them to add some major silverware to the trophy cabinet?

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CM00/01 Revisited: A Decade At The Den – Part 1

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On 8 February 2001, when I was 10 years old, I bought my copy of Championship Manager: Season 00/01 from my local Woolworths in Romford. These days, it’s now a post office that doubles up as a pound shop, but I digress.

I’d already been playing Champ Man for a couple of years, but it was CM00/01 which firmly cemented my addiction to the series. It was also on CM00/01 that I played my first of MANY save games as Millwall manager. As a tactical novice with a habit for recklessly chopping and changing my squad, I somehow fluked a promotion through the Division 2 play-offs in my first season – but once we made it to Division 1, it all came crashing down.

Now two-and-a-half decades older, and a little bit wiser, I decided it was time to shine some new light through old windows. I was ready to go back to The Den once again.

On 8 February 2026, I booted up CM00/01 and began a brand new career with Millwall. My challenge was simple, but not easy. With 25 years’ worth of Championship Manager knowledge and experience under my belt, could I lead this third-tier club all the way to the top of English, European AND world football… in just TEN in-game seasons?

This is the first part of a trilogy, in which I will tell the story of my decade at The Den.

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Review: NUTMEG!

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With World Cup fever dying down, thoughts are now turning towards the start of a new league season. Soon, we’ll be watching 22 human advertising boards attack each other with set-pieces to generate more money for their American private-equity bosses, while ludicrously long and picky VAR checks create fresh content for tribalistic and terminally angry influencers.

There was a time when football was much simpler and less serious – merely the most important of the least important things. It’d be wrong to call the 1980s a more “innocent” time, given all the racism, hooliganism, and Thatcher-led demonisation of football culture that was going on during that decade. Yet it’s easy to understand why many people are still nostalgic for the days of Mitre balls, “Roy of the Rovers” comics, and truly heinous mullets.

My name is Chris, but today, you can call me Johnny Hates Jazz. I’m about to turn back the clock and check out a (fairly) new game on Steam which combines modern strategic card games with old-school football management.

So here it is… my review of NUTMEG! A Nostalgic Deckbuilding Football Manager. (Don’t worry, folks. I’ll just call it NUTMEG! from this point on.)

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